| 1 | ###### document has moved to the wiki ###### |
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| 2 | # online at http://wiki.citu.fr/inout/ |
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| 3 | |
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| 4 | ~~DRAFT~~ |
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| 5 | |
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| 6 | _InOut_ |
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| 7 | |
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| 8 | InOut is a platform for connected creation of time based art. |
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| 9 | |
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| 10 | InOut enables artists to join a Peer-to-Peer channel supplying and feeding audio, video and [control] data. |
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| 11 | It allows for decentralized contributions which are screened at public exhibition places. |
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| 12 | This transaction-art blurs the lines of traditional exhibition, participation and feedback and explores technical impact of communication. |
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| 13 | |
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| 14 | InOut is real-live: movies, documentations, sounds, collages and abstract visualizations or interpretations. |
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| 15 | InOut provides an abstraction for ready-made, interactive and collaborative pieces just as it provides for feedback in the form of comments, annotations or even re-makes. |
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| 16 | |
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| 17 | #What youtube is to a consumer, InOut is to the active mind. |
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| 18 | #What a consumer is to youtube, an artist is to InOut. |
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| 19 | |
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| 20 | |
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| 21 | |
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| 22 | Exhibition-spaces are major hubs in the project. |
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| 23 | |
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| 24 | Localized installations provide interactivity beyond mouse&keyboard, which is not be available to the remote artist. |
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| 25 | |
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| 26 | The exhibition "hook into" the feed of projects, display artworks with their meta-information |
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| 27 | data-flow, involved artsists. |
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| 28 | |
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| 29 | To complete the circle of communication and thought, presentation-spaces supplement the exhibition with workshops for artists, hack-spots or feedback devices; |
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| 30 | they don't neccesarily be connected to the artwork(s) on display. We rather envisage a spiral than communication loops. |
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| 31 | Thereby exhibitions become creative hotspots. |
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| 32 | |
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| 33 | |
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| 34 | |
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| 35 | The previous exhibition connected Artists all over France with exhibitions and workshops at five different locations all over the country on one day. |
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| 36 | The next step is to extend the range and diversity. |
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| 37 | |
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| 38 | |
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| 39 | Technically InOut is glue-ware; |
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| 40 | The CMS combining powerful open-standards such as OpenSocial (OpenID, OAuth, XMLRPC), P2P distributed hashing, XMPP. |
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| 41 | A/V Streaming is based on libre codecs eg. FLAC, OGG/Theora/Vorbis, speex, celt using icecast2. With compatibility for Firefox's 3.1 native <video> element. |
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| 42 | Transcoding services and utilities are available for common formats (avi,qt,flv,mpeg) and codecs (flv,xvid,mjpeg,H263/H264). |
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| 43 | |
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| 44 | |
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| 45 | The interfaces of InOut are layered, allowing non-technical people to use high-level functions via a web-interface. |
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| 46 | #building blocks for simple tasks (non linear editing, basic effects (position info->blur) |
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| 47 | #pipelines. |
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| 48 | |
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| 49 | Session-Layer: provides user-interface |
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| 50 | Application-Layer: handles log-in, communicates with the server, does the video-rendering/ abstract pipelines |
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| 51 | Network-Layer: all communication. |
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| 52 | |
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| 53 | |
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| 54 | streaming |
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| 55 | |
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| 56 | #offline support / replay / archive |
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| 57 | |
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| 58 | # ongoing/moving exhibitions. |
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| 59 | |
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| 60 | # communication platform opensocial |
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| 61 | #creative hotspots. |
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| 62 | # |
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| 63 | #realtime and offline. |
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| 64 | # |
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| 65 | # open protocols, |
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| 66 | |
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| 67 | CiTu - Universite Paris 8 |
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| 68 | San Francisco Art Institute |
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| 69 | Kunstuniversitaet Linz |
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